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@@ -49,2003 +49,3 @@
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try { console.error('[xjs.dev] load failed', err); } catch {}
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try { console.error('[xjs.dev] load failed', err); } catch {}
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});
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});
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})(typeof window !== 'undefined' ? window : globalThis);
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})(typeof window !== 'undefined' ? window : globalThis);
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-
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-// xjs.js - combined single-file build (animal + layer)
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-// Generated from source files in this repo.
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-// Usage:
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-// <script src="xjs.js"></script>
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-// Globals:
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-// - window.xjs (primary, same as animal)
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-// - window.animal (compat)
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-// - window.Layer
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-// Optional:
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-// - set window.XJS_GLOBAL_DOLLAR = true before loading to also export window.$ (only if not already defined)
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-
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-(function(){
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- var __GLOBAL__ = (typeof window !== 'undefined') ? window : (typeof globalThis !== 'undefined' ? globalThis : this);
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-
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-
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-/* --- layer.js --- */
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-(function (global, factory) {
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- const LayerClass = factory();
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- // Allow usage as `Layer({...})` or `new Layer()`
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- // But Layer is a class. We can wrap it in a proxy or factory function.
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-
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- function LayerFactory(options) {
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- if (options && typeof options === 'object') {
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- return LayerClass.$(options);
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- }
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- return new LayerClass();
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- }
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-
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- // Copy static methods (including non-enumerable class statics like `fire` / `$`)
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- // Class static methods are non-enumerable by default, so Object.assign() would miss them.
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- const copyStatic = (to, from) => {
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- try {
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- Object.getOwnPropertyNames(from).forEach((k) => {
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- if (k === 'prototype' || k === 'name' || k === 'length') return;
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- const desc = Object.getOwnPropertyDescriptor(from, k);
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- if (!desc) return;
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- Object.defineProperty(to, k, desc);
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- });
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- } catch (e) {
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- // Best-effort fallback
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- try { Object.assign(to, from); } catch {}
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- }
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- };
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- copyStatic(LayerFactory, LayerClass);
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- // Also copy prototype for instanceof checks if needed (though tricky with factory)
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- LayerFactory.prototype = LayerClass.prototype;
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-
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- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = LayerFactory :
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- typeof define === 'function' && define.amd ? define(() => LayerFactory) :
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- (global.Layer = LayerFactory);
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-}(__GLOBAL__, (function () {
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- 'use strict';
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-
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- const PREFIX = 'layer-';
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-
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- // Ensure library CSS is loaded (xjs.css)
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- // - CSS is centralized in xjs.css (no runtime <style> injection).
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- // - We still auto-load it for convenience/compat, since consumers may forget the <link>.
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- const ensureXjsCss = () => {
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- try {
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- if (typeof document === 'undefined') return;
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- if (!document.head) return;
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-
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- // If any stylesheet already points to xjs.css, do nothing.
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- const existingHref = Array.from(document.querySelectorAll('link[rel="stylesheet"]'))
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- .map((l) => (l.getAttribute('href') || '').trim())
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- .find((h) => /(^|\/)xjs\.css(\?|#|$)/.test(h));
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- if (existingHref) return;
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-
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- const id = 'xjs-css';
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- if (document.getElementById(id)) return;
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-
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- // Try to derive xjs.css from a loaded script URL (xjs.js or layer.js).
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- const scripts = Array.from(document.getElementsByTagName('script'));
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- const scriptSrc = scripts
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- .map((s) => s && s.src)
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- .find((src) => /(^|\/)(xjs|layer)\.js(\?|#|$)/.test(String(src || '')));
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-
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- let href = 'xjs.css';
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- if (scriptSrc) {
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- href = String(scriptSrc)
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- .replace(/(^|\/)xjs\.js(\?|#|$)/, '$1xjs.css$2')
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- .replace(/(^|\/)layer\.js(\?|#|$)/, '$1xjs.css$2');
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- }
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-
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- const link = document.createElement('link');
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- link.id = id;
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- link.rel = 'stylesheet';
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- link.href = href;
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- document.head.appendChild(link);
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- } catch {
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- // ignore
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- }
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- };
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-
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- class Layer {
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- constructor() {
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- ensureXjsCss();
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- this.params = {};
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- this.dom = {};
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- this.promise = null;
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- this.resolve = null;
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- this.reject = null;
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- this._onKeydown = null;
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- }
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-
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- // Constructor helper when called as function: const popup = Layer({...})
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- static get isProxy() { return true; }
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-
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- // Static entry point
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- static fire(options) {
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- const instance = new Layer();
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- return instance._fire(options);
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- }
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-
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- // Chainable entry point (builder-style)
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- // Example:
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- // Layer.$({ title: 'Hi' }).fire().then(...)
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- // Layer.$().config({ title: 'Hi' }).fire()
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- static $(options) {
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- const instance = new Layer();
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- if (options !== undefined) instance.config(options);
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- return instance;
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- }
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-
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- // Chainable config helper (does not render until `.fire()` is called)
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- config(options = {}) {
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- // Support the same shorthand as Layer.fire(title, text, icon)
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- if (typeof options === 'string') {
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- options = { title: options };
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- if (arguments[1]) options.text = arguments[1];
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- if (arguments[2]) options.icon = arguments[2];
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- }
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- this.params = { ...(this.params || {}), ...options };
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- return this;
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- }
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-
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- // Instance entry point (chainable)
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- fire(options) {
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- const merged = (options === undefined) ? (this.params || {}) : options;
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- return this._fire(merged);
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- }
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-
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- _fire(options = {}) {
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- if (typeof options === 'string') {
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- options = { title: options };
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- if (arguments[1]) options.text = arguments[1];
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- if (arguments[2]) options.icon = arguments[2];
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- }
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-
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- this.params = {
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- title: '',
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- text: '',
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- icon: null,
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- iconSize: null, // e.g. '6em' / '72px'
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- confirmButtonText: 'OK',
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- cancelButtonText: 'Cancel',
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- showCancelButton: false,
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- confirmButtonColor: '#3085d6',
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- cancelButtonColor: '#aaa',
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- closeOnClickOutside: true,
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- closeOnEsc: true,
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- iconAnimation: true,
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- popupAnimation: true,
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- ...options
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- };
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-
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- this.promise = new Promise((resolve, reject) => {
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- this.resolve = resolve;
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- this.reject = reject;
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- });
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-
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- this._render();
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- return this.promise;
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- }
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-
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- static _getXjs() {
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- // Prefer xjs, fallback to animal (compat)
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- const g = (typeof window !== 'undefined') ? window : (typeof globalThis !== 'undefined' ? globalThis : null);
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- if (!g) return null;
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- const x = g.xjs || g.animal;
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- return (typeof x === 'function') ? x : null;
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- }
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-
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- _render() {
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- // Remove existing if any
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- const existing = document.querySelector(`.${PREFIX}overlay`);
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- if (existing) existing.remove();
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-
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- // Create Overlay
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- this.dom.overlay = document.createElement('div');
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- this.dom.overlay.className = `${PREFIX}overlay`;
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-
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- // Create Popup
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- this.dom.popup = document.createElement('div');
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- this.dom.popup.className = `${PREFIX}popup`;
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- this.dom.overlay.appendChild(this.dom.popup);
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-
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- // Icon
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- if (this.params.icon) {
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- this.dom.icon = this._createIcon(this.params.icon);
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- this.dom.popup.appendChild(this.dom.icon);
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- }
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-
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- // Title
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- if (this.params.title) {
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- this.dom.title = document.createElement('h2');
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- this.dom.title.className = `${PREFIX}title`;
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- this.dom.title.textContent = this.params.title;
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- this.dom.popup.appendChild(this.dom.title);
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- }
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-
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- // Content (Text / HTML / Element)
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- if (this.params.text || this.params.html || this.params.content) {
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- this.dom.content = document.createElement('div');
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- this.dom.content.className = `${PREFIX}content`;
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-
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- if (this.params.content) {
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- // DOM Element or Selector
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- let el = this.params.content;
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- if (typeof el === 'string') el = document.querySelector(el);
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- if (el instanceof Element) this.dom.content.appendChild(el);
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- } else if (this.params.html) {
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- this.dom.content.innerHTML = this.params.html;
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- } else {
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- this.dom.content.textContent = this.params.text;
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- }
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-
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- this.dom.popup.appendChild(this.dom.content);
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- }
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-
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- // Actions
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- this.dom.actions = document.createElement('div');
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- this.dom.actions.className = `${PREFIX}actions`;
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-
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- // Cancel Button
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- if (this.params.showCancelButton) {
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- this.dom.cancelBtn = document.createElement('button');
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- this.dom.cancelBtn.className = `${PREFIX}button ${PREFIX}cancel`;
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- this.dom.cancelBtn.textContent = this.params.cancelButtonText;
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- this.dom.cancelBtn.style.backgroundColor = this.params.cancelButtonColor;
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- this.dom.cancelBtn.onclick = () => this._close(false);
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- this.dom.actions.appendChild(this.dom.cancelBtn);
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- }
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-
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- // Confirm Button
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- this.dom.confirmBtn = document.createElement('button');
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- this.dom.confirmBtn.className = `${PREFIX}button ${PREFIX}confirm`;
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- this.dom.confirmBtn.textContent = this.params.confirmButtonText;
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- this.dom.confirmBtn.style.backgroundColor = this.params.confirmButtonColor;
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- this.dom.confirmBtn.onclick = () => this._close(true);
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- this.dom.actions.appendChild(this.dom.confirmBtn);
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-
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- this.dom.popup.appendChild(this.dom.actions);
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-
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- // Event Listeners
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- if (this.params.closeOnClickOutside) {
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- this.dom.overlay.addEventListener('click', (e) => {
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- if (e.target === this.dom.overlay) {
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- this._close(null); // Dismiss
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- }
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- });
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- }
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-
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- document.body.appendChild(this.dom.overlay);
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-
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- // Animation
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- requestAnimationFrame(() => {
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- this.dom.overlay.classList.add('show');
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- this._didOpen();
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- });
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- }
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-
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- _createIcon(type) {
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- const icon = document.createElement('div');
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- icon.className = `${PREFIX}icon ${type}`;
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-
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- const applyIconSize = (mode) => {
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- if (!(this.params && this.params.iconSize)) return;
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- try {
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- const raw = this.params.iconSize;
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- const s = String(raw).trim();
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- if (!s) return;
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- // For SweetAlert2-style success icon, scale via font-size so all `em`-based
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- // parts remain proportional.
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- if (mode === 'font') {
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- const m = s.match(/^(-?\d*\.?\d+)\s*(px|em|rem)$/i);
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- if (m) {
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- const n = parseFloat(m[1]);
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- const unit = m[2];
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- if (Number.isFinite(n) && n > 0) {
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- icon.style.fontSize = (n / 5) + unit; // icon is 5em wide/tall
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- return;
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- }
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- }
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- }
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- // Fallback: directly size the box (works great for SVG icons)
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- icon.style.width = s;
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- icon.style.height = s;
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- } catch {}
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- };
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-
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- const svgNs = 'http://www.w3.org/2000/svg';
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-
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- if (type === 'success') {
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- // SweetAlert2-compatible DOM structure (circle + tick) for exact style parity
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- const left = document.createElement('div');
|
|
|
|
|
- left.className = `${PREFIX}success-circular-line-left`;
|
|
|
|
|
- const tip = document.createElement('span');
|
|
|
|
|
- tip.className = `${PREFIX}success-line-tip`;
|
|
|
|
|
- const long = document.createElement('span');
|
|
|
|
|
- long.className = `${PREFIX}success-line-long`;
|
|
|
|
|
- const ring = document.createElement('div');
|
|
|
|
|
- ring.className = `${PREFIX}success-ring`;
|
|
|
|
|
- const fix = document.createElement('div');
|
|
|
|
|
- fix.className = `${PREFIX}success-fix`;
|
|
|
|
|
- const right = document.createElement('div');
|
|
|
|
|
- right.className = `${PREFIX}success-circular-line-right`;
|
|
|
|
|
- icon.appendChild(left);
|
|
|
|
|
- icon.appendChild(tip);
|
|
|
|
|
- icon.appendChild(long);
|
|
|
|
|
- icon.appendChild(ring);
|
|
|
|
|
- icon.appendChild(fix);
|
|
|
|
|
- icon.appendChild(right);
|
|
|
|
|
-
|
|
|
|
|
- applyIconSize('font');
|
|
|
|
|
- return icon;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (type === 'error' || type === 'warning' || type === 'info' || type === 'question') {
|
|
|
|
|
- // Use the same "success-like" ring parts for every icon
|
|
|
|
|
- const left = document.createElement('div');
|
|
|
|
|
- left.className = `${PREFIX}success-circular-line-left`;
|
|
|
|
|
- const ring = document.createElement('div');
|
|
|
|
|
- ring.className = `${PREFIX}success-ring`;
|
|
|
|
|
- const fix = document.createElement('div');
|
|
|
|
|
- fix.className = `${PREFIX}success-fix`;
|
|
|
|
|
- const right = document.createElement('div');
|
|
|
|
|
- right.className = `${PREFIX}success-circular-line-right`;
|
|
|
|
|
- icon.appendChild(left);
|
|
|
|
|
- icon.appendChild(ring);
|
|
|
|
|
- icon.appendChild(fix);
|
|
|
|
|
- icon.appendChild(right);
|
|
|
|
|
-
|
|
|
|
|
- applyIconSize('font');
|
|
|
|
|
-
|
|
|
|
|
- // SVG only draws the inner symbol (no SVG ring)
|
|
|
|
|
- const svg = document.createElementNS(svgNs, 'svg');
|
|
|
|
|
- svg.setAttribute('viewBox', '0 0 80 80');
|
|
|
|
|
- svg.setAttribute('aria-hidden', 'true');
|
|
|
|
|
- svg.setAttribute('focusable', 'false');
|
|
|
|
|
-
|
|
|
|
|
- const addPath = (d, extraClass) => {
|
|
|
|
|
- const p = document.createElementNS(svgNs, 'path');
|
|
|
|
|
- p.setAttribute('d', d);
|
|
|
|
|
- p.setAttribute('class', `${PREFIX}svg-mark ${PREFIX}svg-draw${extraClass ? ' ' + extraClass : ''}`);
|
|
|
|
|
- p.setAttribute('stroke', 'currentColor');
|
|
|
|
|
- svg.appendChild(p);
|
|
|
|
|
- return p;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- if (type === 'error') {
|
|
|
|
|
- addPath('M28 28 L52 52', `${PREFIX}svg-error-left`);
|
|
|
|
|
- addPath('M52 28 L28 52', `${PREFIX}svg-error-right`);
|
|
|
|
|
- } else if (type === 'warning') {
|
|
|
|
|
- addPath('M40 20 L40 46', `${PREFIX}svg-warning-line`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '40');
|
|
|
|
|
- dot.setAttribute('cy', '58');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- } else if (type === 'info') {
|
|
|
|
|
- addPath('M40 34 L40 56', `${PREFIX}svg-info-line`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '40');
|
|
|
|
|
- dot.setAttribute('cy', '25');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- } else if (type === 'question') {
|
|
|
|
|
- addPath('M30 30 C30 23 35 19 42 19 C49 19 54 23 54 30 C54 36 50 39 46 41 C43 42 42 44 42 48 L42 52', `${PREFIX}svg-question`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '42');
|
|
|
|
|
- dot.setAttribute('cy', '61');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- icon.appendChild(svg);
|
|
|
|
|
- return icon;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- applyIconSize('box');
|
|
|
|
|
-
|
|
|
|
|
- const svg = document.createElementNS(svgNs, 'svg');
|
|
|
|
|
- svg.setAttribute('viewBox', '0 0 80 80');
|
|
|
|
|
- svg.setAttribute('aria-hidden', 'true');
|
|
|
|
|
- svg.setAttribute('focusable', 'false');
|
|
|
|
|
-
|
|
|
|
|
- const ring = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- ring.setAttribute('class', `${PREFIX}svg-ring ${PREFIX}svg-draw`);
|
|
|
|
|
- ring.setAttribute('cx', '40');
|
|
|
|
|
- ring.setAttribute('cy', '40');
|
|
|
|
|
- ring.setAttribute('r', '34');
|
|
|
|
|
- ring.setAttribute('stroke', 'currentColor');
|
|
|
|
|
- svg.appendChild(ring);
|
|
|
|
|
-
|
|
|
|
|
- const addPath = (d, extraClass) => {
|
|
|
|
|
- const p = document.createElementNS(svgNs, 'path');
|
|
|
|
|
- p.setAttribute('d', d);
|
|
|
|
|
- p.setAttribute('class', `${PREFIX}svg-mark ${PREFIX}svg-draw${extraClass ? ' ' + extraClass : ''}`);
|
|
|
|
|
- p.setAttribute('stroke', 'currentColor');
|
|
|
|
|
- svg.appendChild(p);
|
|
|
|
|
- return p;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- if (type === 'error') {
|
|
|
|
|
- addPath('M28 28 L52 52', `${PREFIX}svg-error-left`);
|
|
|
|
|
- addPath('M52 28 L28 52', `${PREFIX}svg-error-right`);
|
|
|
|
|
- } else if (type === 'warning') {
|
|
|
|
|
- addPath('M40 20 L40 46', `${PREFIX}svg-warning-line`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '40');
|
|
|
|
|
- dot.setAttribute('cy', '58');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- } else if (type === 'info') {
|
|
|
|
|
- addPath('M40 34 L40 56', `${PREFIX}svg-info-line`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '40');
|
|
|
|
|
- dot.setAttribute('cy', '25');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- } else if (type === 'question') {
|
|
|
|
|
- addPath('M30 30 C30 23 35 19 42 19 C49 19 54 23 54 30 C54 36 50 39 46 41 C43 42 42 44 42 48 L42 52', `${PREFIX}svg-question`);
|
|
|
|
|
- const dot = document.createElementNS(svgNs, 'circle');
|
|
|
|
|
- dot.setAttribute('class', `${PREFIX}svg-dot`);
|
|
|
|
|
- dot.setAttribute('cx', '42');
|
|
|
|
|
- dot.setAttribute('cy', '61');
|
|
|
|
|
- dot.setAttribute('r', '3.2');
|
|
|
|
|
- dot.setAttribute('fill', 'currentColor');
|
|
|
|
|
- svg.appendChild(dot);
|
|
|
|
|
- } else {
|
|
|
|
|
- // ring only
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- icon.appendChild(svg);
|
|
|
|
|
-
|
|
|
|
|
- return icon;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _adjustRingBackgroundColor() {
|
|
|
|
|
- try {
|
|
|
|
|
- const icon = this.dom && this.dom.icon;
|
|
|
|
|
- const popup = this.dom && this.dom.popup;
|
|
|
|
|
- if (!icon || !popup) return;
|
|
|
|
|
- const bg = getComputedStyle(popup).backgroundColor;
|
|
|
|
|
- const parts = icon.querySelectorAll(`.${PREFIX}success-circular-line-left, .${PREFIX}success-circular-line-right, .${PREFIX}success-fix`);
|
|
|
|
|
- parts.forEach((el) => {
|
|
|
|
|
- try { el.style.backgroundColor = bg; } catch {}
|
|
|
|
|
- });
|
|
|
|
|
- } catch {}
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _didOpen() {
|
|
|
|
|
- // Keyboard close (ESC)
|
|
|
|
|
- if (this.params.closeOnEsc) {
|
|
|
|
|
- this._onKeydown = (e) => {
|
|
|
|
|
- if (!e) return;
|
|
|
|
|
- if (e.key === 'Escape') this._close(null);
|
|
|
|
|
- };
|
|
|
|
|
- document.addEventListener('keydown', this._onKeydown);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Keep the "success-like" ring perfectly blended with popup bg
|
|
|
|
|
- this._adjustRingBackgroundColor();
|
|
|
|
|
-
|
|
|
|
|
- // Popup animation (optional)
|
|
|
|
|
- if (this.params.popupAnimation) {
|
|
|
|
|
- const X = Layer._getXjs();
|
|
|
|
|
- if (X && this.dom.popup) {
|
|
|
|
|
- try {
|
|
|
|
|
- this.dom.popup.style.transition = 'none';
|
|
|
|
|
- this.dom.popup.style.transform = 'scale(0.92)';
|
|
|
|
|
- X(this.dom.popup).animate({
|
|
|
|
|
- scale: [0.92, 1],
|
|
|
|
|
- y: [-6, 0],
|
|
|
|
|
- duration: 520,
|
|
|
|
|
- easing: { stiffness: 260, damping: 16 }
|
|
|
|
|
- });
|
|
|
|
|
- } catch {}
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (this.params.iconAnimation) {
|
|
|
|
|
- this._animateIcon();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- try {
|
|
|
|
|
- if (typeof this.params.didOpen === 'function') this.params.didOpen(this.dom.popup);
|
|
|
|
|
- } catch {}
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _animateIcon() {
|
|
|
|
|
- const icon = this.dom.icon;
|
|
|
|
|
- if (!icon) return;
|
|
|
|
|
- const type = (this.params && this.params.icon) || '';
|
|
|
|
|
-
|
|
|
|
|
- const ringTypes = new Set(['success', 'error', 'warning', 'info', 'question']);
|
|
|
|
|
-
|
|
|
|
|
- // Ring animation (same as success) for all built-in icons
|
|
|
|
|
- if (ringTypes.has(type)) this._adjustRingBackgroundColor();
|
|
|
|
|
- try { icon.classList.remove(`${PREFIX}icon-show`); } catch {}
|
|
|
|
|
- requestAnimationFrame(() => {
|
|
|
|
|
- try { icon.classList.add(`${PREFIX}icon-show`); } catch {}
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- // Success tick is CSS-driven; others still draw their SVG mark after the ring starts.
|
|
|
|
|
- if (type === 'success') return;
|
|
|
|
|
-
|
|
|
|
|
- const X = Layer._getXjs();
|
|
|
|
|
- if (!X) return;
|
|
|
|
|
-
|
|
|
|
|
- const svg = icon.querySelector('svg');
|
|
|
|
|
- if (!svg) return;
|
|
|
|
|
- const marks = Array.from(svg.querySelectorAll(`.${PREFIX}svg-mark`));
|
|
|
|
|
- const dot = svg.querySelector(`.${PREFIX}svg-dot`);
|
|
|
|
|
-
|
|
|
|
|
- // If this is a built-in icon, keep the SweetAlert-like order:
|
|
|
|
|
- // ring sweep first (~0.51s), then draw the inner mark.
|
|
|
|
|
- const baseDelay = ringTypes.has(type) ? 520 : 0;
|
|
|
|
|
-
|
|
|
|
|
- if (type === 'error') {
|
|
|
|
|
- // Draw order: left-top -> right-bottom, then right-top -> left-bottom
|
|
|
|
|
- // NOTE: A tiny delay (like 70ms) looks simultaneous; make it strictly sequential.
|
|
|
|
|
- const a = svg.querySelector(`.${PREFIX}svg-error-left`) || marks[0]; // M28 28 L52 52
|
|
|
|
|
- const b = svg.querySelector(`.${PREFIX}svg-error-right`) || marks[1]; // M52 28 L28 52
|
|
|
|
|
- const dur = 320;
|
|
|
|
|
- const gap = 60;
|
|
|
|
|
- try { if (a) X(a).draw({ duration: dur, easing: 'ease-out', delay: baseDelay }); } catch {}
|
|
|
|
|
- try { if (b) X(b).draw({ duration: dur, easing: 'ease-out', delay: baseDelay + dur + gap }); } catch {}
|
|
|
|
|
- } else {
|
|
|
|
|
- marks.forEach((m, i) => {
|
|
|
|
|
- try { X(m).draw({ duration: 420, easing: 'ease-out', delay: baseDelay + i * 60 }); } catch {}
|
|
|
|
|
- });
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (dot) {
|
|
|
|
|
- try {
|
|
|
|
|
- dot.style.opacity = '0';
|
|
|
|
|
- const d = baseDelay + 140;
|
|
|
|
|
- if (type === 'info') {
|
|
|
|
|
- X(dot).animate({ opacity: [0, 1], y: [-8, 0], scale: [0.2, 1], duration: 420, delay: d, easing: { stiffness: 300, damping: 14 } });
|
|
|
|
|
- } else {
|
|
|
|
|
- X(dot).animate({ opacity: [0, 1], scale: [0.2, 1], duration: 320, delay: d, easing: { stiffness: 320, damping: 18 } });
|
|
|
|
|
- }
|
|
|
|
|
- } catch {}
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _close(isConfirmed) {
|
|
|
|
|
- this.dom.overlay.classList.remove('show');
|
|
|
|
|
- setTimeout(() => {
|
|
|
|
|
- if (this.dom.overlay && this.dom.overlay.parentNode) {
|
|
|
|
|
- this.dom.overlay.parentNode.removeChild(this.dom.overlay);
|
|
|
|
|
- }
|
|
|
|
|
- }, 300);
|
|
|
|
|
-
|
|
|
|
|
- if (this._onKeydown) {
|
|
|
|
|
- try { document.removeEventListener('keydown', this._onKeydown); } catch {}
|
|
|
|
|
- this._onKeydown = null;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- try {
|
|
|
|
|
- if (typeof this.params.willClose === 'function') this.params.willClose(this.dom.popup);
|
|
|
|
|
- } catch {}
|
|
|
|
|
- try {
|
|
|
|
|
- if (typeof this.params.didClose === 'function') this.params.didClose();
|
|
|
|
|
- } catch {}
|
|
|
|
|
-
|
|
|
|
|
- if (isConfirmed === true) {
|
|
|
|
|
- this.resolve({ isConfirmed: true, isDenied: false, isDismissed: false });
|
|
|
|
|
- } else if (isConfirmed === false) {
|
|
|
|
|
- this.resolve({ isConfirmed: false, isDenied: false, isDismissed: true, dismiss: 'cancel' });
|
|
|
|
|
- } else {
|
|
|
|
|
- this.resolve({ isConfirmed: false, isDenied: false, isDismissed: true, dismiss: 'backdrop' });
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return Layer;
|
|
|
|
|
-
|
|
|
|
|
-})));
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
-/* --- animal.js --- */
|
|
|
|
|
-(function (global, factory) {
|
|
|
|
|
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
|
|
|
- typeof define === 'function' && define.amd ? define(factory) :
|
|
|
|
|
- (global.animal = factory());
|
|
|
|
|
-}(__GLOBAL__, (function () {
|
|
|
|
|
- 'use strict';
|
|
|
|
|
-
|
|
|
|
|
- // --- Utils ---
|
|
|
|
|
- const isArr = (a) => Array.isArray(a);
|
|
|
|
|
- const isStr = (s) => typeof s === 'string';
|
|
|
|
|
- const isFunc = (f) => typeof f === 'function';
|
|
|
|
|
- const isNil = (v) => v === undefined || v === null;
|
|
|
|
|
- const isSVG = (el) => (typeof SVGElement !== 'undefined' && el instanceof SVGElement) || ((typeof Element !== 'undefined') && (el instanceof Element) && el.namespaceURI === 'http://www.w3.org/2000/svg');
|
|
|
|
|
- const isEl = (v) => (typeof Element !== 'undefined') && (v instanceof Element);
|
|
|
|
|
- const clamp01 = (n) => Math.max(0, Math.min(1, n));
|
|
|
|
|
- const toKebab = (s) => s.replace(/[A-Z]/g, (m) => '-' + m.toLowerCase());
|
|
|
|
|
-
|
|
|
|
|
- const toArray = (targets) => {
|
|
|
|
|
- if (isArr(targets)) return targets;
|
|
|
|
|
- if (isStr(targets)) {
|
|
|
|
|
- if (typeof document === 'undefined') return [];
|
|
|
|
|
- return Array.from(document.querySelectorAll(targets));
|
|
|
|
|
- }
|
|
|
|
|
- if ((typeof NodeList !== 'undefined') && (targets instanceof NodeList)) return Array.from(targets);
|
|
|
|
|
- if ((typeof Element !== 'undefined') && (targets instanceof Element)) return [targets];
|
|
|
|
|
- if ((typeof Window !== 'undefined') && (targets instanceof Window)) return [targets];
|
|
|
|
|
- // Plain objects (for anime.js-style object tweening)
|
|
|
|
|
- if (!isNil(targets) && (typeof targets === 'object' || isFunc(targets))) return [targets];
|
|
|
|
|
- return [];
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- // Selection helper (chainable, still Array-compatible)
|
|
|
|
|
- const _layerHandlerByEl = (typeof WeakMap !== 'undefined') ? new WeakMap() : null;
|
|
|
|
|
- class Selection extends Array {
|
|
|
|
|
- animate(params) { return animate(this, params); }
|
|
|
|
|
- draw(params = {}) { return svgDraw(this, params); }
|
|
|
|
|
- inViewAnimate(params, options = {}) { return inViewAnimate(this, params, options); }
|
|
|
|
|
- // Layer.js plugin-style helper:
|
|
|
|
|
- // const $ = animal.$;
|
|
|
|
|
- // $('.btn').layer({ title: 'Hi' });
|
|
|
|
|
- // Clicking the element will open Layer.
|
|
|
|
|
- layer(options) {
|
|
|
|
|
- const LayerCtor =
|
|
|
|
|
- (typeof window !== 'undefined' && window.Layer) ? window.Layer :
|
|
|
|
|
- (typeof globalThis !== 'undefined' && globalThis.Layer) ? globalThis.Layer :
|
|
|
|
|
- (typeof Layer !== 'undefined' ? Layer : null);
|
|
|
|
|
- if (!LayerCtor) return this;
|
|
|
|
|
-
|
|
|
|
|
- this.forEach((el) => {
|
|
|
|
|
- if (!isEl(el)) return;
|
|
|
|
|
- // De-dupe / replace previous binding
|
|
|
|
|
- if (_layerHandlerByEl) {
|
|
|
|
|
- const prev = _layerHandlerByEl.get(el);
|
|
|
|
|
- if (prev) el.removeEventListener('click', prev);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const handler = () => {
|
|
|
|
|
- let opts = options;
|
|
|
|
|
- if (isFunc(options)) {
|
|
|
|
|
- opts = options(el);
|
|
|
|
|
- } else if (isNil(options)) {
|
|
|
|
|
- opts = null;
|
|
|
|
|
- }
|
|
|
|
|
- // If no explicit options, allow data-* configuration
|
|
|
|
|
- if (!opts || (typeof opts === 'object' && Object.keys(opts).length === 0)) {
|
|
|
|
|
- const d = el.dataset || {};
|
|
|
|
|
- opts = {
|
|
|
|
|
- title: d.layerTitle || el.getAttribute('data-layer-title') || (el.textContent || '').trim(),
|
|
|
|
|
- text: d.layerText || el.getAttribute('data-layer-text') || '',
|
|
|
|
|
- icon: d.layerIcon || el.getAttribute('data-layer-icon') || null,
|
|
|
|
|
- showCancelButton: (d.layerCancel === 'true') || (el.getAttribute('data-layer-cancel') === 'true')
|
|
|
|
|
- };
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Prefer builder API if present, fallback to static fire.
|
|
|
|
|
- if (LayerCtor.$ && isFunc(LayerCtor.$)) return LayerCtor.$(opts).fire();
|
|
|
|
|
- if (LayerCtor.fire && isFunc(LayerCtor.fire)) return LayerCtor.fire(opts);
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- if (_layerHandlerByEl) _layerHandlerByEl.set(el, handler);
|
|
|
|
|
- el.addEventListener('click', handler);
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Remove click bindings added by `.layer()`
|
|
|
|
|
- unlayer() {
|
|
|
|
|
- this.forEach((el) => {
|
|
|
|
|
- if (!isEl(el)) return;
|
|
|
|
|
- if (!_layerHandlerByEl) return;
|
|
|
|
|
- const prev = _layerHandlerByEl.get(el);
|
|
|
|
|
- if (prev) el.removeEventListener('click', prev);
|
|
|
|
|
- _layerHandlerByEl.delete(el);
|
|
|
|
|
- });
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const $ = (targets) => Selection.from(toArray(targets));
|
|
|
|
|
-
|
|
|
|
|
- const UNITLESS_KEYS = ['opacity', 'scale', 'scaleX', 'scaleY', 'scaleZ', 'zIndex', 'fontWeight', 'strokeDashoffset', 'strokeDasharray', 'strokeWidth'];
|
|
|
|
|
-
|
|
|
|
|
- const getUnit = (val, prop) => {
|
|
|
|
|
- if (UNITLESS_KEYS.includes(prop)) return '';
|
|
|
|
|
- const split = /[+-]?\d*\.?\d+(?:\.\d+)?(?:[eE][+-]?\d+)?(%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/.exec(val);
|
|
|
|
|
- return split ? split[1] : undefined;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const isCssVar = (k) => isStr(k) && k.startsWith('--');
|
|
|
|
|
- // Keep this intentionally broad so "unknown" config keys don't accidentally become animated props.
|
|
|
|
|
- // Prefer putting non-anim-prop config under `params.options`.
|
|
|
|
|
- const isAnimOptionKey = (k) => [
|
|
|
|
|
- 'options',
|
|
|
|
|
- 'duration', 'delay', 'easing', 'direction', 'fill', 'loop', 'endDelay', 'autoplay',
|
|
|
|
|
- 'update', 'begin', 'complete',
|
|
|
|
|
- // WAAPI-ish common keys (ignored unless we explicitly support them)
|
|
|
|
|
- 'iterations', 'iterationStart', 'iterationComposite', 'composite', 'playbackRate',
|
|
|
|
|
- // Spring helpers
|
|
|
|
|
- 'springFrames'
|
|
|
|
|
- ].includes(k);
|
|
|
|
|
-
|
|
|
|
|
- const isEasingFn = (e) => typeof e === 'function';
|
|
|
|
|
-
|
|
|
|
|
- // Minimal cubic-bezier implementation (for JS engine easing)
|
|
|
|
|
- function cubicBezier(x1, y1, x2, y2) {
|
|
|
|
|
- // Inspired by https://github.com/gre/bezier-easing (simplified)
|
|
|
|
|
- const NEWTON_ITERATIONS = 4;
|
|
|
|
|
- const NEWTON_MIN_SLOPE = 0.001;
|
|
|
|
|
- const SUBDIVISION_PRECISION = 0.0000001;
|
|
|
|
|
- const SUBDIVISION_MAX_ITERATIONS = 10;
|
|
|
|
|
-
|
|
|
|
|
- const kSplineTableSize = 11;
|
|
|
|
|
- const kSampleStepSize = 1.0 / (kSplineTableSize - 1.0);
|
|
|
|
|
-
|
|
|
|
|
- const float32ArraySupported = typeof Float32Array === 'function';
|
|
|
|
|
-
|
|
|
|
|
- function A(aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; }
|
|
|
|
|
- function B(aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1; }
|
|
|
|
|
- function C(aA1) { return 3.0 * aA1; }
|
|
|
|
|
-
|
|
|
|
|
- function calcBezier(aT, aA1, aA2) {
|
|
|
|
|
- return ((A(aA1, aA2) * aT + B(aA1, aA2)) * aT + C(aA1)) * aT;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function getSlope(aT, aA1, aA2) {
|
|
|
|
|
- return 3.0 * A(aA1, aA2) * aT * aT + 2.0 * B(aA1, aA2) * aT + C(aA1);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function binarySubdivide(aX, aA, aB) {
|
|
|
|
|
- let currentX, currentT, i = 0;
|
|
|
|
|
- do {
|
|
|
|
|
- currentT = aA + (aB - aA) / 2.0;
|
|
|
|
|
- currentX = calcBezier(currentT, x1, x2) - aX;
|
|
|
|
|
- if (currentX > 0.0) aB = currentT;
|
|
|
|
|
- else aA = currentT;
|
|
|
|
|
- } while (Math.abs(currentX) > SUBDIVISION_PRECISION && ++i < SUBDIVISION_MAX_ITERATIONS);
|
|
|
|
|
- return currentT;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function newtonRaphsonIterate(aX, aGuessT) {
|
|
|
|
|
- for (let i = 0; i < NEWTON_ITERATIONS; ++i) {
|
|
|
|
|
- const currentSlope = getSlope(aGuessT, x1, x2);
|
|
|
|
|
- if (currentSlope === 0.0) return aGuessT;
|
|
|
|
|
- const currentX = calcBezier(aGuessT, x1, x2) - aX;
|
|
|
|
|
- aGuessT -= currentX / currentSlope;
|
|
|
|
|
- }
|
|
|
|
|
- return aGuessT;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const sampleValues = float32ArraySupported ? new Float32Array(kSplineTableSize) : new Array(kSplineTableSize);
|
|
|
|
|
- for (let i = 0; i < kSplineTableSize; ++i) {
|
|
|
|
|
- sampleValues[i] = calcBezier(i * kSampleStepSize, x1, x2);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function getTForX(aX) {
|
|
|
|
|
- let intervalStart = 0.0;
|
|
|
|
|
- let currentSample = 1;
|
|
|
|
|
- const lastSample = kSplineTableSize - 1;
|
|
|
|
|
-
|
|
|
|
|
- for (; currentSample !== lastSample && sampleValues[currentSample] <= aX; ++currentSample) {
|
|
|
|
|
- intervalStart += kSampleStepSize;
|
|
|
|
|
- }
|
|
|
|
|
- --currentSample;
|
|
|
|
|
-
|
|
|
|
|
- const dist = (aX - sampleValues[currentSample]) / (sampleValues[currentSample + 1] - sampleValues[currentSample]);
|
|
|
|
|
- const guessForT = intervalStart + dist * kSampleStepSize;
|
|
|
|
|
-
|
|
|
|
|
- const initialSlope = getSlope(guessForT, x1, x2);
|
|
|
|
|
- if (initialSlope >= NEWTON_MIN_SLOPE) return newtonRaphsonIterate(aX, guessForT);
|
|
|
|
|
- if (initialSlope === 0.0) return guessForT;
|
|
|
|
|
- return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return (x) => {
|
|
|
|
|
- if (x === 0 || x === 1) return x;
|
|
|
|
|
- return calcBezier(getTForX(x), y1, y2);
|
|
|
|
|
- };
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function resolveJsEasing(easing, springValues) {
|
|
|
|
|
- if (isEasingFn(easing)) return easing;
|
|
|
|
|
- if (typeof easing === 'object' && easing && !Array.isArray(easing)) {
|
|
|
|
|
- // Spring: map linear progress -> simulated spring curve (0..1)
|
|
|
|
|
- const values = springValues || getSpringValues(easing);
|
|
|
|
|
- const last = Math.max(0, values.length - 1);
|
|
|
|
|
- return (t) => {
|
|
|
|
|
- const p = clamp01(t);
|
|
|
|
|
- const idx = p * last;
|
|
|
|
|
- const i0 = Math.floor(idx);
|
|
|
|
|
- const i1 = Math.min(last, i0 + 1);
|
|
|
|
|
- const frac = idx - i0;
|
|
|
|
|
- const v0 = values[i0] ?? p;
|
|
|
|
|
- const v1 = values[i1] ?? p;
|
|
|
|
|
- return v0 + (v1 - v0) * frac;
|
|
|
|
|
- };
|
|
|
|
|
- }
|
|
|
|
|
- if (Array.isArray(easing) && easing.length === 4) {
|
|
|
|
|
- return cubicBezier(easing[0], easing[1], easing[2], easing[3]);
|
|
|
|
|
- }
|
|
|
|
|
- // Common named easings
|
|
|
|
|
- switch (easing) {
|
|
|
|
|
- case 'linear': return (t) => t;
|
|
|
|
|
- case 'ease': return cubicBezier(0.25, 0.1, 0.25, 1);
|
|
|
|
|
- case 'ease-in': return cubicBezier(0.42, 0, 1, 1);
|
|
|
|
|
- case 'ease-out': return cubicBezier(0, 0, 0.58, 1);
|
|
|
|
|
- case 'ease-in-out': return cubicBezier(0.42, 0, 0.58, 1);
|
|
|
|
|
- default: return (t) => t;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Spring Physics (Simplified) ---
|
|
|
|
|
- // Returns an array of [time, value] or just value for WAAPI linear easing
|
|
|
|
|
- function spring({ stiffness = 100, damping = 10, mass = 1, velocity = 0, precision = 0.01 } = {}) {
|
|
|
|
|
- const values = [];
|
|
|
|
|
- let t = 0;
|
|
|
|
|
- const timeStep = 1 / 60; // 60fps simulation
|
|
|
|
|
- let current = 0;
|
|
|
|
|
- let v = velocity;
|
|
|
|
|
- const target = 1;
|
|
|
|
|
-
|
|
|
|
|
- let running = true;
|
|
|
|
|
- while (running && t < 10) { // Safety break at 10s
|
|
|
|
|
- const fSpring = -stiffness * (current - target);
|
|
|
|
|
- const fDamper = -damping * v;
|
|
|
|
|
- const a = (fSpring + fDamper) / mass;
|
|
|
|
|
-
|
|
|
|
|
- v += a * timeStep;
|
|
|
|
|
- current += v * timeStep;
|
|
|
|
|
-
|
|
|
|
|
- values.push(current);
|
|
|
|
|
- t += timeStep;
|
|
|
|
|
-
|
|
|
|
|
- if (Math.abs(current - target) < precision && Math.abs(v) < precision) {
|
|
|
|
|
- running = false;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- if (values[values.length - 1] !== 1) values.push(1);
|
|
|
|
|
-
|
|
|
|
|
- return values;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Cache spring curves by config (perf: avoid recomputing for many targets)
|
|
|
|
|
- // LRU-ish capped cache to avoid unbounded growth in long-lived apps.
|
|
|
|
|
- const SPRING_CACHE_MAX = 50;
|
|
|
|
|
- const springCache = new Map();
|
|
|
|
|
- function springCacheGet(key) {
|
|
|
|
|
- const v = springCache.get(key);
|
|
|
|
|
- if (!v) return v;
|
|
|
|
|
- // refresh LRU
|
|
|
|
|
- springCache.delete(key);
|
|
|
|
|
- springCache.set(key, v);
|
|
|
|
|
- return v;
|
|
|
|
|
- }
|
|
|
|
|
- function springCacheSet(key, values) {
|
|
|
|
|
- if (springCache.has(key)) springCache.delete(key);
|
|
|
|
|
- springCache.set(key, values);
|
|
|
|
|
- if (springCache.size > SPRING_CACHE_MAX) {
|
|
|
|
|
- const firstKey = springCache.keys().next().value;
|
|
|
|
|
- if (firstKey !== undefined) springCache.delete(firstKey);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- function getSpringValues(config = {}) {
|
|
|
|
|
- const {
|
|
|
|
|
- stiffness = 100,
|
|
|
|
|
- damping = 10,
|
|
|
|
|
- mass = 1,
|
|
|
|
|
- velocity = 0,
|
|
|
|
|
- precision = 0.01
|
|
|
|
|
- } = config || {};
|
|
|
|
|
- const key = `${stiffness}|${damping}|${mass}|${velocity}|${precision}`;
|
|
|
|
|
- const cached = springCacheGet(key);
|
|
|
|
|
- if (cached) return cached;
|
|
|
|
|
- const values = spring({ stiffness, damping, mass, velocity, precision });
|
|
|
|
|
- springCacheSet(key, values);
|
|
|
|
|
- return values;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function downsample(values, maxFrames = 120) {
|
|
|
|
|
- if (!values || values.length <= maxFrames) return values || [];
|
|
|
|
|
- const out = [];
|
|
|
|
|
- const lastIndex = values.length - 1;
|
|
|
|
|
- const step = lastIndex / (maxFrames - 1);
|
|
|
|
|
- for (let i = 0; i < maxFrames; i++) {
|
|
|
|
|
- const idx = i * step;
|
|
|
|
|
- const i0 = Math.floor(idx);
|
|
|
|
|
- const i1 = Math.min(lastIndex, i0 + 1);
|
|
|
|
|
- const frac = idx - i0;
|
|
|
|
|
- const v0 = values[i0];
|
|
|
|
|
- const v1 = values[i1];
|
|
|
|
|
- out.push(v0 + (v1 - v0) * frac);
|
|
|
|
|
- }
|
|
|
|
|
- if (out[out.length - 1] !== 1) out[out.length - 1] = 1;
|
|
|
|
|
- return out;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- WAAPI Core ---
|
|
|
|
|
- const TRANSFORMS = ['translateX', 'translateY', 'translateZ', 'rotate', 'rotateX', 'rotateY', 'rotateZ', 'scale', 'scaleX', 'scaleY', 'scaleZ', 'skew', 'skewX', 'skewY', 'perspective', 'x', 'y'];
|
|
|
|
|
-
|
|
|
|
|
- const ALIASES = {
|
|
|
|
|
- x: 'translateX',
|
|
|
|
|
- y: 'translateY',
|
|
|
|
|
- z: 'translateZ'
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- // Basic rAF loop for non-WAAPI props or fallback
|
|
|
|
|
- class RafEngine {
|
|
|
|
|
- constructor() {
|
|
|
|
|
- this.animations = [];
|
|
|
|
|
- this.tick = this.tick.bind(this);
|
|
|
|
|
- this.running = false;
|
|
|
|
|
- }
|
|
|
|
|
- add(anim) {
|
|
|
|
|
- this.animations.push(anim);
|
|
|
|
|
- if (!this.running) {
|
|
|
|
|
- this.running = true;
|
|
|
|
|
- requestAnimationFrame(this.tick);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- remove(anim) {
|
|
|
|
|
- this.animations = this.animations.filter(a => a !== anim);
|
|
|
|
|
- }
|
|
|
|
|
- tick(t) {
|
|
|
|
|
- const now = t;
|
|
|
|
|
- this.animations = this.animations.filter(anim => {
|
|
|
|
|
- return anim.tick(now); // return true to keep
|
|
|
|
|
- });
|
|
|
|
|
- if (this.animations.length) {
|
|
|
|
|
- requestAnimationFrame(this.tick);
|
|
|
|
|
- } else {
|
|
|
|
|
- this.running = false;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- const rafEngine = new RafEngine();
|
|
|
|
|
-
|
|
|
|
|
- // --- WAAPI update sampler (only used when update callback is provided) ---
|
|
|
|
|
- class WaapiUpdateSampler {
|
|
|
|
|
- constructor() {
|
|
|
|
|
- this.items = new Set();
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- this._tick = this._tick.bind(this);
|
|
|
|
|
- }
|
|
|
|
|
- add(item) {
|
|
|
|
|
- this.items.add(item);
|
|
|
|
|
- if (!this._running) {
|
|
|
|
|
- this._running = true;
|
|
|
|
|
- requestAnimationFrame(this._tick);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- remove(item) {
|
|
|
|
|
- this.items.delete(item);
|
|
|
|
|
- }
|
|
|
|
|
- _tick(t) {
|
|
|
|
|
- if (!this.items.size) {
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- let anyActive = false;
|
|
|
|
|
- let anyChanged = false;
|
|
|
|
|
- this.items.forEach((item) => {
|
|
|
|
|
- const { anim, target, update } = item;
|
|
|
|
|
- if (!anim || !anim.effect) return;
|
|
|
|
|
- let dur = item._dur || 0;
|
|
|
|
|
- if (!dur) {
|
|
|
|
|
- const timing = readWaapiEffectTiming(anim.effect);
|
|
|
|
|
- dur = timing.duration || 0;
|
|
|
|
|
- item._dur = dur;
|
|
|
|
|
- }
|
|
|
|
|
- if (!dur) return;
|
|
|
|
|
- const p = clamp01((anim.currentTime || 0) / dur);
|
|
|
|
|
- if (anim.playState === 'running') anyActive = true;
|
|
|
|
|
- if (item._lastP !== p) {
|
|
|
|
|
- anyChanged = true;
|
|
|
|
|
- item._lastP = p;
|
|
|
|
|
- update({ target, progress: p, time: t });
|
|
|
|
|
- }
|
|
|
|
|
- if (anim.playState === 'finished' || anim.playState === 'idle') {
|
|
|
|
|
- this.items.delete(item);
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
- if (this.items.size && (anyActive || anyChanged)) {
|
|
|
|
|
- requestAnimationFrame(this._tick);
|
|
|
|
|
- } else {
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- const waapiUpdateSampler = new WaapiUpdateSampler();
|
|
|
|
|
-
|
|
|
|
|
- function readWaapiEffectTiming(effect) {
|
|
|
|
|
- // We compute this once per animation and cache it to avoid per-frame getComputedTiming().
|
|
|
|
|
- // We primarily cache `duration` to preserve existing behavior (progress maps to one iteration).
|
|
|
|
|
- let duration = 0;
|
|
|
|
|
- let endTime = 0;
|
|
|
|
|
- if (!effect) return { duration, endTime };
|
|
|
|
|
- try {
|
|
|
|
|
- const ct = effect.getComputedTiming ? effect.getComputedTiming() : null;
|
|
|
|
|
- if (ct) {
|
|
|
|
|
- if (typeof ct.duration === 'number' && Number.isFinite(ct.duration)) duration = ct.duration;
|
|
|
|
|
- if (typeof ct.endTime === 'number' && Number.isFinite(ct.endTime)) endTime = ct.endTime;
|
|
|
|
|
- }
|
|
|
|
|
- } catch (e) {
|
|
|
|
|
- // ignore
|
|
|
|
|
- }
|
|
|
|
|
- if (!endTime) endTime = duration || 0;
|
|
|
|
|
- return { duration, endTime };
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function getDefaultUnit(prop) {
|
|
|
|
|
- if (!prop) return '';
|
|
|
|
|
- if (UNITLESS_KEYS.includes(prop)) return '';
|
|
|
|
|
- if (prop.startsWith('scale')) return '';
|
|
|
|
|
- if (prop === 'opacity') return '';
|
|
|
|
|
- if (prop.startsWith('rotate') || prop.startsWith('skew')) return 'deg';
|
|
|
|
|
- return 'px';
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- function normalizeTransformPartValue(prop, v) {
|
|
|
|
|
- if (typeof v !== 'number') return v;
|
|
|
|
|
- if (prop && prop.startsWith('scale')) return '' + v;
|
|
|
|
|
- if (prop && (prop.startsWith('rotate') || prop.startsWith('skew'))) return v + 'deg';
|
|
|
|
|
- return v + 'px';
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // String number template: interpolate numeric tokens inside a string.
|
|
|
|
|
- // Useful for SVG path `d`, `points`, and other attributes that contain many numbers.
|
|
|
|
|
- const _PURE_NUMBER_RE = /^[+-]?(?:\d*\.)?\d+(?:[eE][+-]?\d+)?(?:%|px|pt|em|rem|in|cm|mm|ex|ch|pc|vw|vh|vmin|vmax|deg|rad|turn)?$/;
|
|
|
|
|
- function isPureNumberLike(str) {
|
|
|
|
|
- return _PURE_NUMBER_RE.test(String(str || '').trim());
|
|
|
|
|
- }
|
|
|
|
|
- function countDecimals(numStr) {
|
|
|
|
|
- const s = String(numStr || '');
|
|
|
|
|
- const dot = s.indexOf('.');
|
|
|
|
|
- if (dot < 0) return 0;
|
|
|
|
|
- const e = s.search(/[eE]/);
|
|
|
|
|
- const end = e >= 0 ? e : s.length;
|
|
|
|
|
- const frac = s.slice(dot + 1, end);
|
|
|
|
|
- const trimmed = frac.replace(/0+$/, '');
|
|
|
|
|
- return Math.min(6, trimmed.length);
|
|
|
|
|
- }
|
|
|
|
|
- function parseNumberTemplate(str) {
|
|
|
|
|
- const s = String(str ?? '');
|
|
|
|
|
- const nums = [];
|
|
|
|
|
- const parts = [];
|
|
|
|
|
- let last = 0;
|
|
|
|
|
- const re = /[+-]?(?:\d*\.)?\d+(?:[eE][+-]?\d+)?/g;
|
|
|
|
|
- let m;
|
|
|
|
|
- while ((m = re.exec(s))) {
|
|
|
|
|
- const start = m.index;
|
|
|
|
|
- const end = start + m[0].length;
|
|
|
|
|
- parts.push(s.slice(last, start));
|
|
|
|
|
- nums.push(parseFloat(m[0]));
|
|
|
|
|
- last = end;
|
|
|
|
|
- }
|
|
|
|
|
- parts.push(s.slice(last));
|
|
|
|
|
- return { nums, parts };
|
|
|
|
|
- }
|
|
|
|
|
- function extractNumberStrings(str) {
|
|
|
|
|
- return String(str ?? '').match(/[+-]?(?:\d*\.)?\d+(?:[eE][+-]?\d+)?/g) || [];
|
|
|
|
|
- }
|
|
|
|
|
- function formatInterpolatedNumber(n, decimals) {
|
|
|
|
|
- let v = n;
|
|
|
|
|
- if (!Number.isFinite(v)) v = 0;
|
|
|
|
|
- if (Math.abs(v) < 1e-12) v = 0;
|
|
|
|
|
- if (!decimals) return String(Math.round(v));
|
|
|
|
|
- return v.toFixed(decimals).replace(/\.?0+$/, '');
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- JS Interpolator (anime.js-ish, simplified) ---
|
|
|
|
|
- class JsAnimation {
|
|
|
|
|
- constructor(target, propValues, opts = {}, callbacks = {}) {
|
|
|
|
|
- this.target = target;
|
|
|
|
|
- this.propValues = propValues;
|
|
|
|
|
- this.duration = opts.duration ?? 1000;
|
|
|
|
|
- this.delay = opts.delay ?? 0;
|
|
|
|
|
- this.direction = opts.direction ?? 'normal';
|
|
|
|
|
- this.loop = opts.loop ?? 1;
|
|
|
|
|
- this.endDelay = opts.endDelay ?? 0;
|
|
|
|
|
- this.easing = opts.easing ?? 'linear';
|
|
|
|
|
- this.autoplay = opts.autoplay !== false;
|
|
|
|
|
-
|
|
|
|
|
- this.update = callbacks.update;
|
|
|
|
|
- this.begin = callbacks.begin;
|
|
|
|
|
- this.complete = callbacks.complete;
|
|
|
|
|
-
|
|
|
|
|
- this._resolve = null;
|
|
|
|
|
- this.finished = new Promise((res) => (this._resolve = res));
|
|
|
|
|
-
|
|
|
|
|
- this._started = false;
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- this._paused = false;
|
|
|
|
|
- this._cancelled = false;
|
|
|
|
|
- this._startTime = 0;
|
|
|
|
|
- this._progress = 0;
|
|
|
|
|
- this._didBegin = false;
|
|
|
|
|
-
|
|
|
|
|
- this._ease = resolveJsEasing(this.easing, opts.springValues);
|
|
|
|
|
-
|
|
|
|
|
- this._tween = this._buildTween();
|
|
|
|
|
- this.tick = this.tick.bind(this);
|
|
|
|
|
-
|
|
|
|
|
- if (this.autoplay) this.play();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _readCurrentValue(k) {
|
|
|
|
|
- const t = this.target;
|
|
|
|
|
- // JS object
|
|
|
|
|
- if (!isEl(t) && !isSVG(t)) return t[k];
|
|
|
|
|
-
|
|
|
|
|
- // scroll
|
|
|
|
|
- if (k === 'scrollTop' || k === 'scrollLeft') return t[k];
|
|
|
|
|
-
|
|
|
|
|
- // CSS var
|
|
|
|
|
- if (isEl(t) && isCssVar(k)) {
|
|
|
|
|
- const cs = getComputedStyle(t);
|
|
|
|
|
- return (cs.getPropertyValue(k) || t.style.getPropertyValue(k) || '').trim();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // style
|
|
|
|
|
- if (isEl(t)) {
|
|
|
|
|
- const cs = getComputedStyle(t);
|
|
|
|
|
- // Prefer computed style (kebab) because many props aren't direct keys on cs
|
|
|
|
|
- const v = cs.getPropertyValue(toKebab(k));
|
|
|
|
|
- if (v && v.trim()) return v.trim();
|
|
|
|
|
- // Fallback to inline style access
|
|
|
|
|
- if (k in t.style) return t.style[k];
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // SVG
|
|
|
|
|
- // For many SVG presentation attributes (e.g. strokeDashoffset), style overrides attribute.
|
|
|
|
|
- // Prefer computed style / inline style when available, and fallback to attributes.
|
|
|
|
|
- if (isSVG(t)) {
|
|
|
|
|
- // Geometry attrs must remain attrs (not style)
|
|
|
|
|
- if (k === 'd' || k === 'points') {
|
|
|
|
|
- const attr = toKebab(k);
|
|
|
|
|
- if (t.hasAttribute(attr)) return t.getAttribute(attr);
|
|
|
|
|
- if (t.hasAttribute(k)) return t.getAttribute(k);
|
|
|
|
|
- return t.getAttribute(k);
|
|
|
|
|
- }
|
|
|
|
|
- try {
|
|
|
|
|
- const cs = getComputedStyle(t);
|
|
|
|
|
- const v = cs.getPropertyValue(toKebab(k));
|
|
|
|
|
- if (v && v.trim()) return v.trim();
|
|
|
|
|
- } catch (_) {}
|
|
|
|
|
- try {
|
|
|
|
|
- if (k in t.style) return t.style[k];
|
|
|
|
|
- } catch (_) {}
|
|
|
|
|
- const attr = toKebab(k);
|
|
|
|
|
- if (t.hasAttribute(attr)) return t.getAttribute(attr);
|
|
|
|
|
- if (t.hasAttribute(k)) return t.getAttribute(k);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Generic property
|
|
|
|
|
- return t[k];
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _writeValue(k, v) {
|
|
|
|
|
- const t = this.target;
|
|
|
|
|
- // JS object
|
|
|
|
|
- if (!isEl(t) && !isSVG(t)) {
|
|
|
|
|
- t[k] = v;
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // scroll
|
|
|
|
|
- if (k === 'scrollTop' || k === 'scrollLeft') {
|
|
|
|
|
- t[k] = v;
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // CSS var
|
|
|
|
|
- if (isEl(t) && isCssVar(k)) {
|
|
|
|
|
- t.style.setProperty(k, v);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // style
|
|
|
|
|
- if (isEl(t) && (k in t.style)) {
|
|
|
|
|
- t.style[k] = v;
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // SVG
|
|
|
|
|
- // Prefer style for presentation attrs so it can animate when svgDraw initialized styles.
|
|
|
|
|
- if (isSVG(t)) {
|
|
|
|
|
- if (k === 'd' || k === 'points') {
|
|
|
|
|
- t.setAttribute(k, v);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- try {
|
|
|
|
|
- if (k in t.style) {
|
|
|
|
|
- t.style[k] = v;
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- } catch (_) {}
|
|
|
|
|
- const attr = toKebab(k);
|
|
|
|
|
- t.setAttribute(attr, v);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Fallback for path/d/points even if isSVG check somehow failed
|
|
|
|
|
- if ((k === 'd' || k === 'points') && isEl(t)) {
|
|
|
|
|
- t.setAttribute(k, v);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Generic property
|
|
|
|
|
- t[k] = v;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _buildTween() {
|
|
|
|
|
- const tween = {};
|
|
|
|
|
- Object.keys(this.propValues).forEach((k) => {
|
|
|
|
|
- const raw = this.propValues[k];
|
|
|
|
|
- const fromRaw = isArr(raw) ? raw[0] : this._readCurrentValue(k);
|
|
|
|
|
- const toRaw = isArr(raw) ? raw[1] : raw;
|
|
|
|
|
-
|
|
|
|
|
- const fromStr = isNil(fromRaw) ? '0' : ('' + fromRaw).trim();
|
|
|
|
|
- const toStr = isNil(toRaw) ? '0' : ('' + toRaw).trim();
|
|
|
|
|
-
|
|
|
|
|
- const fromScalar = isPureNumberLike(fromStr);
|
|
|
|
|
- const toScalar = isPureNumberLike(toStr);
|
|
|
|
|
-
|
|
|
|
|
- // numeric tween (with unit preservation) — only when BOTH sides are pure scalars.
|
|
|
|
|
- if (fromScalar && toScalar) {
|
|
|
|
|
- const fromNum = parseFloat(fromStr);
|
|
|
|
|
- const toNum = parseFloat(toStr);
|
|
|
|
|
- const unit = getUnit(toStr, k) ?? getUnit(fromStr, k) ?? '';
|
|
|
|
|
- tween[k] = { type: 'number', from: fromNum, to: toNum, unit };
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // string number-template tween (SVG path `d`, `points`, etc.)
|
|
|
|
|
- const a = parseNumberTemplate(fromStr);
|
|
|
|
|
- const b = parseNumberTemplate(toStr);
|
|
|
|
|
- if (a.nums.length >= 2 && a.nums.length === b.nums.length && a.parts.length === b.parts.length) {
|
|
|
|
|
- const aStrs = extractNumberStrings(fromStr);
|
|
|
|
|
- const bStrs = extractNumberStrings(toStr);
|
|
|
|
|
- const decs = a.nums.map((_, i) => Math.max(countDecimals(aStrs[i]), countDecimals(bStrs[i])));
|
|
|
|
|
- tween[k] = { type: 'number-template', fromNums: a.nums, toNums: b.nums, parts: b.parts, decimals: decs };
|
|
|
|
|
- return;
|
|
|
|
|
- } else if ((k === 'd' || k === 'points') && (a.nums.length > 0 || b.nums.length > 0)) {
|
|
|
|
|
- console.warn(`[Animal.js] Morph mismatch for property "${k}".\nValues must have matching number count.`,
|
|
|
|
|
- { from: a.nums.length, to: b.nums.length, fromVal: fromStr, toVal: toStr }
|
|
|
|
|
- );
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Non-numeric: fall back to "switch" (still useful for seek endpoints)
|
|
|
|
|
- tween[k] = { type: 'discrete', from: fromStr, to: toStr };
|
|
|
|
|
- });
|
|
|
|
|
- return tween;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _apply(progress, time) {
|
|
|
|
|
- this._progress = clamp01(progress);
|
|
|
|
|
- Object.keys(this._tween).forEach((k) => {
|
|
|
|
|
- const t = this._tween[k];
|
|
|
|
|
- if (t.type === 'number') {
|
|
|
|
|
- const eased = this._ease ? this._ease(this._progress) : this._progress;
|
|
|
|
|
- const val = t.from + (t.to - t.from) * eased;
|
|
|
|
|
- if (!isEl(this.target) && !isSVG(this.target) && t.unit === '') {
|
|
|
|
|
- this._writeValue(k, val);
|
|
|
|
|
- } else {
|
|
|
|
|
- this._writeValue(k, (val + t.unit));
|
|
|
|
|
- }
|
|
|
|
|
- } else if (t.type === 'number-template') {
|
|
|
|
|
- const eased = this._ease ? this._ease(this._progress) : this._progress;
|
|
|
|
|
- const { fromNums, toNums, parts, decimals } = t;
|
|
|
|
|
- let out = parts[0] || '';
|
|
|
|
|
- for (let i = 0; i < fromNums.length; i++) {
|
|
|
|
|
- const v = fromNums[i] + (toNums[i] - fromNums[i]) * eased;
|
|
|
|
|
- out += formatInterpolatedNumber(v, decimals ? decimals[i] : 0);
|
|
|
|
|
- out += parts[i + 1] || '';
|
|
|
|
|
- }
|
|
|
|
|
- this._writeValue(k, out);
|
|
|
|
|
- } else {
|
|
|
|
|
- const val = this._progress >= 1 ? t.to : t.from;
|
|
|
|
|
- this._writeValue(k, val);
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- if (this.update) this.update({ target: this.target, progress: this._progress, time });
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- seek(progress) {
|
|
|
|
|
- // Seek does not auto-play; it's intended for scroll-linked or manual control.
|
|
|
|
|
- const t = (typeof performance !== 'undefined' ? performance.now() : 0);
|
|
|
|
|
- this._apply(progress, t);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- play() {
|
|
|
|
|
- if (this._cancelled) return;
|
|
|
|
|
- if (!this._started) {
|
|
|
|
|
- this._started = true;
|
|
|
|
|
- this._startTime = performance.now() + this.delay - (this._progress * this.duration);
|
|
|
|
|
- // begin fired on first active tick to avoid firing during delay.
|
|
|
|
|
- }
|
|
|
|
|
- this._paused = false;
|
|
|
|
|
- if (!this._running) {
|
|
|
|
|
- this._running = true;
|
|
|
|
|
- rafEngine.add(this);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- pause() {
|
|
|
|
|
- this._paused = true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- cancel() {
|
|
|
|
|
- this._cancelled = true;
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- rafEngine.remove(this);
|
|
|
|
|
- // Resolve to avoid hanging awaits
|
|
|
|
|
- if (this._resolve) this._resolve();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- finish() {
|
|
|
|
|
- this.seek(1);
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- rafEngine.remove(this);
|
|
|
|
|
- if (this.complete) this.complete(this.target);
|
|
|
|
|
- if (this._resolve) this._resolve();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- tick(now) {
|
|
|
|
|
- if (this._cancelled) return false;
|
|
|
|
|
- if (this._paused) return true;
|
|
|
|
|
-
|
|
|
|
|
- if (!this._started) {
|
|
|
|
|
- this._started = true;
|
|
|
|
|
- this._startTime = now + this.delay;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (now < this._startTime) return true;
|
|
|
|
|
- if (!this._didBegin) {
|
|
|
|
|
- this._didBegin = true;
|
|
|
|
|
- if (this.begin) this.begin(this.target);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const totalDur = this.duration + (this.endDelay || 0);
|
|
|
|
|
- const elapsed = now - this._startTime;
|
|
|
|
|
- const iter = totalDur > 0 ? Math.floor(elapsed / totalDur) : 0;
|
|
|
|
|
- const inIter = totalDur > 0 ? (elapsed - iter * totalDur) : elapsed;
|
|
|
|
|
-
|
|
|
|
|
- const iterations = this.loop === true ? Infinity : this.loop;
|
|
|
|
|
- if (iterations !== Infinity && iter >= iterations) {
|
|
|
|
|
- this._apply(this._mapDirection(1, iterations - 1));
|
|
|
|
|
- this._running = false;
|
|
|
|
|
- if (this.complete) this.complete(this.target);
|
|
|
|
|
- if (this._resolve) this._resolve();
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // if we're in endDelay portion, hold the end state
|
|
|
|
|
- let p = clamp01(inIter / this.duration);
|
|
|
|
|
- if (this.duration <= 0) p = 1;
|
|
|
|
|
- if (this.endDelay && inIter > this.duration) p = 1;
|
|
|
|
|
-
|
|
|
|
|
- this._apply(this._mapDirection(p, iter), now);
|
|
|
|
|
-
|
|
|
|
|
- // Keep running until loops exhausted
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- _mapDirection(p, iterIndex) {
|
|
|
|
|
- const dir = this.direction;
|
|
|
|
|
- const flip = (dir === 'reverse') || (dir === 'alternate-reverse');
|
|
|
|
|
- const isAlt = (dir === 'alternate') || (dir === 'alternate-reverse');
|
|
|
|
|
- let t = flip ? (1 - p) : p;
|
|
|
|
|
- if (isAlt && (iterIndex % 2 === 1)) t = 1 - t;
|
|
|
|
|
- return t;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Controls (Motion One-ish, chainable / thenable) ---
|
|
|
|
|
- class Controls {
|
|
|
|
|
- constructor({ waapi = [], js = [], finished }) {
|
|
|
|
|
- this.animations = waapi; // backward compat with old `.animations` usage
|
|
|
|
|
- this.jsAnimations = js;
|
|
|
|
|
- this.finished = finished || Promise.resolve();
|
|
|
|
|
- }
|
|
|
|
|
- then(onFulfilled, onRejected) { return this.finished.then(onFulfilled, onRejected); }
|
|
|
|
|
- catch(onRejected) { return this.finished.catch(onRejected); }
|
|
|
|
|
- finally(onFinally) { return this.finished.finally(onFinally); }
|
|
|
|
|
-
|
|
|
|
|
- play() {
|
|
|
|
|
- if (this._onPlay) this._onPlay.forEach((fn) => fn && fn());
|
|
|
|
|
- if (this._ensureWaapiUpdate) this._ensureWaapiUpdate();
|
|
|
|
|
- this.animations.forEach((a) => a && a.play && a.play());
|
|
|
|
|
- this.jsAnimations.forEach((a) => a && a.play && a.play());
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- pause() {
|
|
|
|
|
- this.animations.forEach((a) => a && a.pause && a.pause());
|
|
|
|
|
- this.jsAnimations.forEach((a) => a && a.pause && a.pause());
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- cancel() {
|
|
|
|
|
- this.animations.forEach((a) => a && a.cancel && a.cancel());
|
|
|
|
|
- this.jsAnimations.forEach((a) => a && a.cancel && a.cancel());
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- finish() {
|
|
|
|
|
- this.animations.forEach((a) => a && a.finish && a.finish());
|
|
|
|
|
- this.jsAnimations.forEach((a) => a && a.finish && a.finish());
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- seek(progress) {
|
|
|
|
|
- const p = clamp01(progress);
|
|
|
|
|
- const t = (typeof performance !== 'undefined' ? performance.now() : 0);
|
|
|
|
|
- this.animations.forEach((anim) => {
|
|
|
|
|
- if (anim && anim.effect) {
|
|
|
|
|
- let timing = this._waapiTimingByAnim && this._waapiTimingByAnim.get(anim);
|
|
|
|
|
- if (!timing) {
|
|
|
|
|
- timing = readWaapiEffectTiming(anim.effect);
|
|
|
|
|
- if (this._waapiTimingByAnim) this._waapiTimingByAnim.set(anim, timing);
|
|
|
|
|
- }
|
|
|
|
|
- const dur = timing.duration || 0;
|
|
|
|
|
- if (!dur) return;
|
|
|
|
|
- anim.currentTime = dur * p;
|
|
|
|
|
- const target = this._waapiTargetByAnim && this._waapiTargetByAnim.get(anim);
|
|
|
|
|
- if (this._fireUpdate && target) this._fireUpdate({ target, progress: p, time: t });
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
- this.jsAnimations.forEach((a) => a && a.seek && a.seek(p));
|
|
|
|
|
- return this;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Main Animation Logic ---
|
|
|
|
|
- function animate(targets, params) {
|
|
|
|
|
- const elements = toArray(targets);
|
|
|
|
|
- const safeParams = params || {};
|
|
|
|
|
- const optionsNamespace = (safeParams.options && typeof safeParams.options === 'object') ? safeParams.options : {};
|
|
|
|
|
- // `params.options` provides a safe namespace for config keys without risking them being treated as animated props.
|
|
|
|
|
- // Top-level keys still win for backward compatibility.
|
|
|
|
|
- const merged = { ...optionsNamespace, ...safeParams };
|
|
|
|
|
- const {
|
|
|
|
|
- duration = 1000,
|
|
|
|
|
- delay = 0,
|
|
|
|
|
- easing = 'ease-out',
|
|
|
|
|
- direction = 'normal',
|
|
|
|
|
- fill = 'forwards',
|
|
|
|
|
- loop = 1,
|
|
|
|
|
- endDelay = 0,
|
|
|
|
|
- autoplay = true,
|
|
|
|
|
- springFrames = 120,
|
|
|
|
|
- update, // callback
|
|
|
|
|
- begin, // callback
|
|
|
|
|
- complete // callback
|
|
|
|
|
- } = merged;
|
|
|
|
|
-
|
|
|
|
|
- let isSpring = false;
|
|
|
|
|
- let springValuesRaw = null;
|
|
|
|
|
- let springValuesSampled = null;
|
|
|
|
|
- let springDurationMs = null;
|
|
|
|
|
-
|
|
|
|
|
- if (typeof easing === 'object' && !Array.isArray(easing)) {
|
|
|
|
|
- isSpring = true;
|
|
|
|
|
- springValuesRaw = getSpringValues(easing);
|
|
|
|
|
- const frames = (typeof springFrames === 'number' && springFrames > 1) ? Math.floor(springFrames) : 120;
|
|
|
|
|
- springValuesSampled = downsample(springValuesRaw, frames);
|
|
|
|
|
- springDurationMs = springValuesRaw.length * 1000 / 60;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Callback aggregation (avoid double-calling when WAAPI+JS both run)
|
|
|
|
|
- const cbState = typeof WeakMap !== 'undefined' ? new WeakMap() : null;
|
|
|
|
|
- const getState = (t) => {
|
|
|
|
|
- if (!cbState) return { begun: false, completed: false, lastUpdateBucket: -1 };
|
|
|
|
|
- let s = cbState.get(t);
|
|
|
|
|
- if (!s) {
|
|
|
|
|
- s = { begun: false, completed: false, lastUpdateBucket: -1 };
|
|
|
|
|
- cbState.set(t, s);
|
|
|
|
|
- }
|
|
|
|
|
- return s;
|
|
|
|
|
- };
|
|
|
|
|
- const fireBegin = (t) => {
|
|
|
|
|
- if (!begin) return;
|
|
|
|
|
- const s = getState(t);
|
|
|
|
|
- if (s.begun) return;
|
|
|
|
|
- s.begun = true;
|
|
|
|
|
- begin(t);
|
|
|
|
|
- };
|
|
|
|
|
- const fireComplete = (t) => {
|
|
|
|
|
- if (!complete) return;
|
|
|
|
|
- const s = getState(t);
|
|
|
|
|
- if (s.completed) return;
|
|
|
|
|
- s.completed = true;
|
|
|
|
|
- complete(t);
|
|
|
|
|
- };
|
|
|
|
|
- const fireUpdate = (payload) => {
|
|
|
|
|
- if (!update) return;
|
|
|
|
|
- const t = payload && payload.target;
|
|
|
|
|
- const time = payload && payload.time;
|
|
|
|
|
- if (!t) return update(payload);
|
|
|
|
|
- const s = getState(t);
|
|
|
|
|
- const bucket = Math.floor(((typeof time === 'number' ? time : (typeof performance !== 'undefined' ? performance.now() : 0))) / 16);
|
|
|
|
|
- if (bucket === s.lastUpdateBucket) return;
|
|
|
|
|
- s.lastUpdateBucket = bucket;
|
|
|
|
|
- update(payload);
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const propEntries = [];
|
|
|
|
|
- Object.keys(safeParams).forEach((key) => {
|
|
|
|
|
- if (key === 'options') return;
|
|
|
|
|
- if (isAnimOptionKey(key)) return;
|
|
|
|
|
- propEntries.push({ key, canonical: ALIASES[key] || key, val: safeParams[key] });
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- // Create animations but don't play if autoplay is false
|
|
|
|
|
- const waapiAnimations = [];
|
|
|
|
|
- const jsAnimations = [];
|
|
|
|
|
- const engineInfo = {
|
|
|
|
|
- isSpring,
|
|
|
|
|
- waapiKeys: [],
|
|
|
|
|
- jsKeys: []
|
|
|
|
|
- };
|
|
|
|
|
- const waapiKeySet = new Set();
|
|
|
|
|
- const jsKeySet = new Set();
|
|
|
|
|
-
|
|
|
|
|
- const onPlayHooks = [];
|
|
|
|
|
- const waapiUpdateItems = [];
|
|
|
|
|
- const waapiTargetByAnim = (typeof WeakMap !== 'undefined') ? new WeakMap() : null;
|
|
|
|
|
- const waapiTimingByAnim = (typeof WeakMap !== 'undefined') ? new WeakMap() : null;
|
|
|
|
|
- let waapiUpdateStarted = false;
|
|
|
|
|
- const ensureWaapiUpdate = () => {
|
|
|
|
|
- if (waapiUpdateStarted) return;
|
|
|
|
|
- waapiUpdateStarted = true;
|
|
|
|
|
- waapiUpdateItems.forEach((item) => waapiUpdateSampler.add(item));
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const promises = elements.map((el) => {
|
|
|
|
|
- // Route props per target (fix mixed HTML/SVG/object target arrays).
|
|
|
|
|
- const waapiProps = {};
|
|
|
|
|
- const jsProps = {};
|
|
|
|
|
- propEntries.forEach(({ key, canonical, val }) => {
|
|
|
|
|
- const isTransform = TRANSFORMS.includes(canonical) || TRANSFORMS.includes(key);
|
|
|
|
|
- if (!el || (!isEl(el) && !isSVG(el))) {
|
|
|
|
|
- jsProps[key] = val;
|
|
|
|
|
- jsKeySet.add(key);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- const isSvgTarget = isSVG(el);
|
|
|
|
|
- if (isSvgTarget) {
|
|
|
|
|
- if (isTransform || key === 'opacity' || key === 'filter') {
|
|
|
|
|
- waapiProps[canonical] = val;
|
|
|
|
|
- waapiKeySet.add(canonical);
|
|
|
|
|
- } else {
|
|
|
|
|
- jsProps[key] = val;
|
|
|
|
|
- jsKeySet.add(key);
|
|
|
|
|
- }
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- // HTML element
|
|
|
|
|
- if (isCssVar(key)) {
|
|
|
|
|
- jsProps[key] = val;
|
|
|
|
|
- jsKeySet.add(key);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
- const isCssLike = isTransform || key === 'opacity' || key === 'filter' || (isEl(el) && (key in el.style));
|
|
|
|
|
- if (isCssLike) {
|
|
|
|
|
- waapiProps[canonical] = val;
|
|
|
|
|
- waapiKeySet.add(canonical);
|
|
|
|
|
- } else {
|
|
|
|
|
- jsProps[key] = val;
|
|
|
|
|
- jsKeySet.add(key);
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- // 1. WAAPI Animation
|
|
|
|
|
- let waapiAnim = null;
|
|
|
|
|
- let waapiPromise = Promise.resolve();
|
|
|
|
|
-
|
|
|
|
|
- if (Object.keys(waapiProps).length > 0) {
|
|
|
|
|
- const buildFrames = (propValues) => {
|
|
|
|
|
- // Spring: share sampled progress; per-target we only compute start/end once per prop.
|
|
|
|
|
- if (isSpring && springValuesSampled && springValuesSampled.length) {
|
|
|
|
|
- const cs = (isEl(el) && typeof getComputedStyle !== 'undefined') ? getComputedStyle(el) : null;
|
|
|
|
|
- const metas = Object.keys(propValues).map((k) => {
|
|
|
|
|
- const raw = propValues[k];
|
|
|
|
|
- const rawFrom = Array.isArray(raw) ? raw[0] : undefined;
|
|
|
|
|
- const rawTo = Array.isArray(raw) ? raw[1] : raw;
|
|
|
|
|
- const toNum = parseFloat(('' + rawTo).trim());
|
|
|
|
|
- const fromNumExplicit = Array.isArray(raw) ? parseFloat(('' + rawFrom).trim()) : NaN;
|
|
|
|
|
- const isT = TRANSFORMS.includes(ALIASES[k] || k) || TRANSFORMS.includes(k);
|
|
|
|
|
- const unit = getUnit(('' + rawTo), k) ?? getUnit(('' + rawFrom), k) ?? getDefaultUnit(k);
|
|
|
|
|
-
|
|
|
|
|
- let fromNum = 0;
|
|
|
|
|
- if (Number.isFinite(fromNumExplicit)) {
|
|
|
|
|
- fromNum = fromNumExplicit;
|
|
|
|
|
- } else if (k.startsWith('scale')) {
|
|
|
|
|
- fromNum = 1;
|
|
|
|
|
- } else if (k === 'opacity' && cs) {
|
|
|
|
|
- const n = parseFloat(cs.opacity);
|
|
|
|
|
- if (!Number.isNaN(n)) fromNum = n;
|
|
|
|
|
- } else if (!isT && cs) {
|
|
|
|
|
- const cssVal = cs.getPropertyValue(toKebab(k));
|
|
|
|
|
- const n = parseFloat(cssVal);
|
|
|
|
|
- if (!Number.isNaN(n)) fromNum = n;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const to = Number.isFinite(toNum) ? toNum : 0;
|
|
|
|
|
- return { k, isT, unit: unit ?? '', from: fromNum, to };
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- const frames = new Array(springValuesSampled.length);
|
|
|
|
|
- for (let i = 0; i < springValuesSampled.length; i++) {
|
|
|
|
|
- const v = springValuesSampled[i];
|
|
|
|
|
- const frame = {};
|
|
|
|
|
- let transformStr = '';
|
|
|
|
|
- for (let j = 0; j < metas.length; j++) {
|
|
|
|
|
- const m = metas[j];
|
|
|
|
|
- const current = m.from + (m.to - m.from) * v;
|
|
|
|
|
- const outVal = (m.unit === '' ? ('' + current) : (current + m.unit));
|
|
|
|
|
- if (m.isT) transformStr += `${m.k}(${outVal}) `;
|
|
|
|
|
- else frame[m.k] = outVal;
|
|
|
|
|
- }
|
|
|
|
|
- if (transformStr) frame.transform = transformStr.trim();
|
|
|
|
|
- frames[i] = frame;
|
|
|
|
|
- }
|
|
|
|
|
- if (frames[0] && Object.keys(frames[0]).length === 0) frames.shift();
|
|
|
|
|
- return frames;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Non-spring: 2-keyframe path
|
|
|
|
|
- const frame0 = {};
|
|
|
|
|
- const frame1 = {};
|
|
|
|
|
- let transform0 = '';
|
|
|
|
|
- let transform1 = '';
|
|
|
|
|
- Object.keys(propValues).forEach((k) => {
|
|
|
|
|
- const val = propValues[k];
|
|
|
|
|
- const isT = TRANSFORMS.includes(ALIASES[k] || k) || TRANSFORMS.includes(k);
|
|
|
|
|
- if (Array.isArray(val)) {
|
|
|
|
|
- const from = isT ? normalizeTransformPartValue(k, val[0]) : val[0];
|
|
|
|
|
- const to = isT ? normalizeTransformPartValue(k, val[1]) : val[1];
|
|
|
|
|
- if (isT) {
|
|
|
|
|
- transform0 += `${k}(${from}) `;
|
|
|
|
|
- transform1 += `${k}(${to}) `;
|
|
|
|
|
- } else {
|
|
|
|
|
- frame0[k] = from;
|
|
|
|
|
- frame1[k] = to;
|
|
|
|
|
- }
|
|
|
|
|
- } else {
|
|
|
|
|
- if (isT) transform1 += `${k}(${normalizeTransformPartValue(k, val)}) `;
|
|
|
|
|
- else frame1[k] = val;
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
- if (transform0) frame0.transform = transform0.trim();
|
|
|
|
|
- if (transform1) frame1.transform = transform1.trim();
|
|
|
|
|
- const out = [frame0, frame1];
|
|
|
|
|
- if (Object.keys(out[0]).length === 0) out.shift();
|
|
|
|
|
- return out;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const finalFrames = buildFrames(waapiProps);
|
|
|
|
|
-
|
|
|
|
|
- const opts = {
|
|
|
|
|
- duration: isSpring ? springDurationMs : duration,
|
|
|
|
|
- delay,
|
|
|
|
|
- fill,
|
|
|
|
|
- iterations: loop,
|
|
|
|
|
- easing: isSpring ? 'linear' : easing,
|
|
|
|
|
- direction,
|
|
|
|
|
- endDelay
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const animation = el.animate(finalFrames, opts);
|
|
|
|
|
- if (!autoplay) animation.pause();
|
|
|
|
|
- waapiAnim = animation;
|
|
|
|
|
- waapiPromise = animation.finished;
|
|
|
|
|
- waapiAnimations.push(waapiAnim);
|
|
|
|
|
- if (waapiTargetByAnim) waapiTargetByAnim.set(waapiAnim, el);
|
|
|
|
|
- if (waapiTimingByAnim) waapiTimingByAnim.set(waapiAnim, readWaapiEffectTiming(waapiAnim.effect));
|
|
|
|
|
-
|
|
|
|
|
- if (begin) {
|
|
|
|
|
- // Fire begin when play starts (and also for autoplay on next frame)
|
|
|
|
|
- onPlayHooks.push(() => fireBegin(el));
|
|
|
|
|
- if (autoplay && typeof requestAnimationFrame !== 'undefined') requestAnimationFrame(() => fireBegin(el));
|
|
|
|
|
- }
|
|
|
|
|
- if (complete) {
|
|
|
|
|
- waapiAnim.addEventListener?.('finish', () => fireComplete(el));
|
|
|
|
|
- }
|
|
|
|
|
- if (update) {
|
|
|
|
|
- const timing = (waapiTimingByAnim && waapiTimingByAnim.get(waapiAnim)) || readWaapiEffectTiming(waapiAnim.effect);
|
|
|
|
|
- const item = { anim: waapiAnim, target: el, update: fireUpdate, _lastP: null, _dur: timing.duration || 0 };
|
|
|
|
|
- waapiUpdateItems.push(item);
|
|
|
|
|
- // Ensure removal on finish/cancel
|
|
|
|
|
- waapiAnim.addEventListener?.('finish', () => waapiUpdateSampler.remove(item));
|
|
|
|
|
- waapiAnim.addEventListener?.('cancel', () => waapiUpdateSampler.remove(item));
|
|
|
|
|
- // Start sampler only when needed (autoplay or explicit play)
|
|
|
|
|
- if (autoplay) ensureWaapiUpdate();
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // 2. JS Animation (Fallback / Attributes)
|
|
|
|
|
- let jsPromise = Promise.resolve();
|
|
|
|
|
- if (Object.keys(jsProps).length > 0) {
|
|
|
|
|
- const jsAnim = new JsAnimation(
|
|
|
|
|
- el,
|
|
|
|
|
- jsProps,
|
|
|
|
|
- { duration, delay, easing, autoplay, direction, loop, endDelay, springValues: isSpring ? springValuesRaw : null },
|
|
|
|
|
- { update: fireUpdate, begin: fireBegin, complete: fireComplete }
|
|
|
|
|
- );
|
|
|
|
|
- jsAnimations.push(jsAnim);
|
|
|
|
|
- jsPromise = jsAnim.finished;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return Promise.all([waapiPromise, jsPromise]);
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- const finished = Promise.all(promises);
|
|
|
|
|
- const controls = new Controls({ waapi: waapiAnimations, js: jsAnimations, finished });
|
|
|
|
|
- controls.engine = engineInfo;
|
|
|
|
|
- controls._onPlay = onPlayHooks;
|
|
|
|
|
- controls._fireUpdate = fireUpdate;
|
|
|
|
|
- controls._waapiTargetByAnim = waapiTargetByAnim;
|
|
|
|
|
- controls._waapiTimingByAnim = waapiTimingByAnim;
|
|
|
|
|
- controls._ensureWaapiUpdate = update ? ensureWaapiUpdate : null;
|
|
|
|
|
- if (!autoplay) controls.pause();
|
|
|
|
|
- engineInfo.waapiKeys = Array.from(waapiKeySet);
|
|
|
|
|
- engineInfo.jsKeys = Array.from(jsKeySet);
|
|
|
|
|
- return controls;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- SVG Draw ---
|
|
|
|
|
- function svgDraw(targets, params = {}) {
|
|
|
|
|
- const elements = toArray(targets);
|
|
|
|
|
- elements.forEach(el => {
|
|
|
|
|
- if (!isSVG(el)) return;
|
|
|
|
|
- const len = el.getTotalLength ? el.getTotalLength() : 0;
|
|
|
|
|
- el.style.strokeDasharray = len;
|
|
|
|
|
- el.style.strokeDashoffset = len;
|
|
|
|
|
-
|
|
|
|
|
- animate(el, {
|
|
|
|
|
- strokeDashoffset: [len, 0],
|
|
|
|
|
- ...params
|
|
|
|
|
- });
|
|
|
|
|
- });
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- In View ---
|
|
|
|
|
- function inViewAnimate(targets, params, options = {}) {
|
|
|
|
|
- const elements = toArray(targets);
|
|
|
|
|
- const observer = new IntersectionObserver((entries) => {
|
|
|
|
|
- entries.forEach(entry => {
|
|
|
|
|
- if (entry.isIntersecting) {
|
|
|
|
|
- animate(entry.target, params);
|
|
|
|
|
- if (options.once !== false) observer.unobserve(entry.target);
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
- }, { threshold: options.threshold || 0.1 });
|
|
|
|
|
-
|
|
|
|
|
- elements.forEach(el => observer.observe(el));
|
|
|
|
|
- // Return cleanup so callers can disconnect observers in long-lived pages (esp. once:false).
|
|
|
|
|
- return () => {
|
|
|
|
|
- try {
|
|
|
|
|
- elements.forEach((el) => observer.unobserve(el));
|
|
|
|
|
- observer.disconnect();
|
|
|
|
|
- } catch (e) {
|
|
|
|
|
- // ignore
|
|
|
|
|
- }
|
|
|
|
|
- };
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Scroll Linked ---
|
|
|
|
|
- function scroll(animationPromise, options = {}) {
|
|
|
|
|
- // options: container (default window), range [start, end] (default viewport logic)
|
|
|
|
|
- const container = options.container || window;
|
|
|
|
|
- const target = options.target || document.body; // Element to track for progress
|
|
|
|
|
- // If passing an animation promise, we control its WAAPI animations
|
|
|
|
|
-
|
|
|
|
|
- const controls = animationPromise;
|
|
|
|
|
- // Back-compat: old return value was a Promise with `.animations`
|
|
|
|
|
- const hasSeek = controls && isFunc(controls.seek);
|
|
|
|
|
- const anims = (controls && controls.animations) || (animationPromise && animationPromise.animations) || [];
|
|
|
|
|
- const jsAnims = (controls && controls.jsAnimations) || [];
|
|
|
|
|
- if (!hasSeek && !anims.length && !jsAnims.length) return;
|
|
|
|
|
-
|
|
|
|
|
- // Cache WAAPI timing per animation to avoid repeated getComputedTiming() during scroll.
|
|
|
|
|
- const timingCache = (typeof WeakMap !== 'undefined') ? new WeakMap() : null;
|
|
|
|
|
- const getEndTime = (anim) => {
|
|
|
|
|
- if (!anim || !anim.effect) return 0;
|
|
|
|
|
- if (timingCache) {
|
|
|
|
|
- const cached = timingCache.get(anim);
|
|
|
|
|
- if (cached) return cached;
|
|
|
|
|
- }
|
|
|
|
|
- const timing = readWaapiEffectTiming(anim.effect);
|
|
|
|
|
- const end = timing.duration || 0;
|
|
|
|
|
- if (timingCache && end) timingCache.set(anim, end);
|
|
|
|
|
- return end;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const updateScroll = () => {
|
|
|
|
|
- let progress = 0;
|
|
|
|
|
-
|
|
|
|
|
- if (container === window) {
|
|
|
|
|
- const scrollY = window.scrollY;
|
|
|
|
|
- const winH = window.innerHeight;
|
|
|
|
|
- const docH = document.body.scrollHeight;
|
|
|
|
|
-
|
|
|
|
|
- // Simple progress: how far down the page (0 to 1)
|
|
|
|
|
- // Or element based?
|
|
|
|
|
- // Motion One defaults to element entering view.
|
|
|
|
|
-
|
|
|
|
|
- if (options.target) {
|
|
|
|
|
- const rect = options.target.getBoundingClientRect();
|
|
|
|
|
- const start = winH;
|
|
|
|
|
- const end = -rect.height;
|
|
|
|
|
- // progress 0 when rect.top == start (just entering)
|
|
|
|
|
- // progress 1 when rect.top == end (just left)
|
|
|
|
|
-
|
|
|
|
|
- const totalDistance = start - end;
|
|
|
|
|
- const currentDistance = start - rect.top;
|
|
|
|
|
- progress = currentDistance / totalDistance;
|
|
|
|
|
- } else {
|
|
|
|
|
- // Whole page scroll
|
|
|
|
|
- progress = scrollY / (docH - winH);
|
|
|
|
|
- }
|
|
|
|
|
- } else if (container && (typeof Element !== 'undefined') && (container instanceof Element)) {
|
|
|
|
|
- // Scroll container progress
|
|
|
|
|
- const el = container;
|
|
|
|
|
- const scrollTop = el.scrollTop;
|
|
|
|
|
- const max = (el.scrollHeight - el.clientHeight) || 1;
|
|
|
|
|
- if (options.target) {
|
|
|
|
|
- const containerRect = el.getBoundingClientRect();
|
|
|
|
|
- const rect = options.target.getBoundingClientRect();
|
|
|
|
|
- const start = containerRect.height;
|
|
|
|
|
- const end = -rect.height;
|
|
|
|
|
- const totalDistance = start - end;
|
|
|
|
|
- const currentDistance = start - (rect.top - containerRect.top);
|
|
|
|
|
- progress = currentDistance / totalDistance;
|
|
|
|
|
- } else {
|
|
|
|
|
- progress = scrollTop / max;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Clamp
|
|
|
|
|
- progress = clamp01(progress);
|
|
|
|
|
-
|
|
|
|
|
- if (hasSeek) {
|
|
|
|
|
- controls.seek(progress);
|
|
|
|
|
- return;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- anims.forEach((anim) => {
|
|
|
|
|
- if (anim.effect) {
|
|
|
|
|
- const end = getEndTime(anim);
|
|
|
|
|
- if (!end) return;
|
|
|
|
|
- anim.currentTime = end * progress;
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- let rafId = 0;
|
|
|
|
|
- const onScroll = () => {
|
|
|
|
|
- if (rafId) return;
|
|
|
|
|
- rafId = requestAnimationFrame(() => {
|
|
|
|
|
- rafId = 0;
|
|
|
|
|
- updateScroll();
|
|
|
|
|
- });
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- const eventTarget = (container && container.addEventListener) ? container : window;
|
|
|
|
|
- eventTarget.addEventListener('scroll', onScroll, { passive: true });
|
|
|
|
|
- updateScroll(); // Initial
|
|
|
|
|
-
|
|
|
|
|
- return () => {
|
|
|
|
|
- if (rafId) cancelAnimationFrame(rafId);
|
|
|
|
|
- eventTarget.removeEventListener('scroll', onScroll);
|
|
|
|
|
- };
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Timeline ---
|
|
|
|
|
- function timeline(defaults = {}) {
|
|
|
|
|
- const steps = [];
|
|
|
|
|
- const api = {
|
|
|
|
|
- currentTime: 0,
|
|
|
|
|
- add: (targets, params, offset) => {
|
|
|
|
|
- const animParams = { ...defaults, ...params };
|
|
|
|
|
- let start = api.currentTime;
|
|
|
|
|
-
|
|
|
|
|
- if (offset !== undefined) {
|
|
|
|
|
- if (isStr(offset) && offset.startsWith('-=')) start -= parseFloat(offset.slice(2));
|
|
|
|
|
- else if (isStr(offset) && offset.startsWith('+=')) start += parseFloat(offset.slice(2));
|
|
|
|
|
- else if (typeof offset === 'number') start = offset;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- const dur = animParams.duration || 1000;
|
|
|
|
|
- const step = { targets, animParams, start, _scheduled: false };
|
|
|
|
|
- steps.push(step);
|
|
|
|
|
-
|
|
|
|
|
- // Backward compatible: schedule immediately (existing docs rely on this)
|
|
|
|
|
- if (start <= 0) {
|
|
|
|
|
- animate(targets, animParams);
|
|
|
|
|
- step._scheduled = true;
|
|
|
|
|
- } else {
|
|
|
|
|
- setTimeout(() => {
|
|
|
|
|
- animate(targets, animParams);
|
|
|
|
|
- }, start);
|
|
|
|
|
- step._scheduled = true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- api.currentTime = Math.max(api.currentTime, start + dur);
|
|
|
|
|
- return api;
|
|
|
|
|
- },
|
|
|
|
|
- // Optional: if you create a timeline and want to defer scheduling yourself
|
|
|
|
|
- play: () => {
|
|
|
|
|
- steps.forEach((s) => {
|
|
|
|
|
- if (s._scheduled) return;
|
|
|
|
|
- if (s.start <= 0) animate(s.targets, s.animParams);
|
|
|
|
|
- else setTimeout(() => animate(s.targets, s.animParams), s.start);
|
|
|
|
|
- s._scheduled = true;
|
|
|
|
|
- });
|
|
|
|
|
- return api;
|
|
|
|
|
- }
|
|
|
|
|
- };
|
|
|
|
|
- return api;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // --- Export ---
|
|
|
|
|
- // transform `$` to be the main export `animal`, with statics attached
|
|
|
|
|
- const animal = $;
|
|
|
|
|
-
|
|
|
|
|
- // Extend $ behavior to act as a global selector and property accessor
|
|
|
|
|
- Object.assign(animal, {
|
|
|
|
|
- animate,
|
|
|
|
|
- timeline,
|
|
|
|
|
- draw: svgDraw,
|
|
|
|
|
- svgDraw,
|
|
|
|
|
- inViewAnimate,
|
|
|
|
|
- spring,
|
|
|
|
|
- scroll,
|
|
|
|
|
- $: animal // Self-reference for backward compatibility
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- // Expose Layer if available or allow lazy loading
|
|
|
|
|
- Object.defineProperty(animal, 'Layer', {
|
|
|
|
|
- get: () => {
|
|
|
|
|
- return (typeof window !== 'undefined' && window.Layer) ? window.Layer :
|
|
|
|
|
- (typeof globalThis !== 'undefined' && globalThis.Layer) ? globalThis.Layer :
|
|
|
|
|
- (typeof Layer !== 'undefined' ? Layer : null);
|
|
|
|
|
- }
|
|
|
|
|
- });
|
|
|
|
|
-
|
|
|
|
|
- // Shortcut for Layer.fire or new Layer()
|
|
|
|
|
- // Allows $.fire({ title: 'Hi' }) or $.layer({ title: 'Hi' })
|
|
|
|
|
- animal.fire = (options) => {
|
|
|
|
|
- const L = animal.Layer;
|
|
|
|
|
- if (L) return (L.fire ? L.fire(options) : new L(options).fire());
|
|
|
|
|
- console.warn('Layer module not loaded.');
|
|
|
|
|
- return Promise.reject('Layer module not loaded');
|
|
|
|
|
- };
|
|
|
|
|
- // 'layer' alias for static usage
|
|
|
|
|
- animal.layer = animal.fire;
|
|
|
|
|
-
|
|
|
|
|
- return animal;
|
|
|
|
|
-
|
|
|
|
|
-})));
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
- // Unified entrypoint
|
|
|
|
|
- if (__GLOBAL__ && __GLOBAL__.animal) {
|
|
|
|
|
- __GLOBAL__.xjs = __GLOBAL__.animal;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Optional jQuery-like alias (opt-in, and won't clobber existing $)
|
|
|
|
|
- try {
|
|
|
|
|
- if (__GLOBAL__ && __GLOBAL__.XJS_GLOBAL_DOLLAR === true && !__GLOBAL__.$ && __GLOBAL__.xjs) {
|
|
|
|
|
- __GLOBAL__.$ = __GLOBAL__.xjs;
|
|
|
|
|
- }
|
|
|
|
|
- } catch (_) {}
|
|
|
|
|
-})();
|
|
|